Thursday, April 19, 2012

More questions

Ok so I have more questions.

#1 Whenever I create a hunter it shows my pet attacks/commands on an actionbar above the default actionbar. After I click a pet command the actionbar vanishes. I've tried turning on all the action bars, and i've tried pulling pet commands to a new actionbar. (Which doesn't work) What am I doing wrong?

#2 is using 100% keys for your main attacks/spells the best method for fighting? I have a problem using more than the 12345 keys, anything beyond them I simply cannot use without it being an inconvenience.

#3 What happens if I remove my Melee attack from my 1 button on my main actionbar? Will right clicking on my enemy still make me Melee my enemy or does my attack have to be on #1 for that to work?|||#1

I'm not sure why your action bar would vanish. Are you using some kind of toolbar add-on? This may be the problem, though if you aren't using one this may actually fix your problems (I suggest Bartender).

You can't move pet commands to another toolbar. But you can make a macro and put that in another toolbar. For example, for the pet ability Furious Howl (wolf skill) you make a macro that simple says /cast Furious Howl (icon will automatically be correct).

Here how I control my pet:

- A button to make your pet attack, and at the same time cast Hunter's Mark. Macro:

/petattack

/cast Hunter's Mark

- A button to make your pet follow you (and stop attacking). Macro:

/petfollow

- Possibly a button for some special skills, e.g. Roar of Recovery. Only create a button for skills you want to cast/time yourself. Macro:

/cast Roar of Recovery

- For most pet skills though, just leave them on auto-cast (right-click skill in spellbook).

Concerning pet stances: when you're doing quests you want your pet to be on Defensive. In Agressive he will pull mobs when you don't want him to. And in Passive he won't automatically attack a mob when it attacks you. You use Passive in instances/dungeons because there you want complete control over your pet's attacks. And you use Agressive in PvP because you often don't have time to command your pet to attack someone.

Now about playing a Hunter. Look at the following 2 videos, which explain it very well (you may enjoy the other videos of BigRedKitty). Note that these videos are quite old and some things in the game have changed. But the basic ideas are still valid.

BRK Lowbie-Hunter Training, Part 1

BRK Lowbie-Hunter Training, Part 2

(Note: in the new patch you get a pet already at lvl1, so you don't need to use the stuff BRK shows (strafing/kiting), though it's still useful to learn this at some point. And the stuff he shows about sending in your pet first: at the first few levels you can't do that but when you get to level 10 (I think) you will start controlling your pet).



#2

Yes, the best way is to use your mouse for moving and the keyboard for attacks/spells. Everyone gets overwhelmed at some point by the number of skills you have (and need to be most effective); this is the same for all other classes. Personally I still have the movement keys unchangede (Q-W-E-A-S-D). And I use the keys above it (1-2-3-4-5-6), next to it (R-T-F-G) and under it (Z-X-C-V-B) for the skills I use during a fight.

It takes effort to learn your keybinds. That's why you have 80 levels to practice, and why skills are added gradually.

I use Bartender (action bar add-on) to visualize my keybinds. This means that I have 4 rows of 12 keys below my character that is exactly the same as my keyboard, so it's easy to find keys. But everyone has a different setup - just play around with it and see what you like.

#3

You don't need a melee attack button. When you shoot at a target (with autoshot, Serpent Sting or Arcane Shot) your autoattack will switch on. From that moment if you come close to a mob you will automatically use your melee attack.

Also: don't bother using any special melee attacks except for Wing Clip. Raptor Strike and Mongoose Bite don't work well (cooldown, low damage), so you want to focus on slowing your opponent (Wing Clip) and then getting away from him. When you level you will also get other ways to get at range, such as Shatter Shot (disorient target), Concussive Shot (slow target), Disengage (jump back about 10 yards) and Freezing Trap (freeze your target for 20s).

Feel free to ask more.|||Quote:








#1

I'm not sure why your action bar would vanish. Are you using some kind of toolbar add-on? This may be the problem, though if you aren't using one this may actually fix your problems (I suggest Bartender).

You can't move pet commands to another toolbar. But you can make a macro and put that in another toolbar. For example, for the pet ability Furious Howl (wolf skill) you make a macro that simple says /cast Furious Howl (icon will automatically be correct).

Here how I control my pet:

- A button to make your pet attack, and at the same time cast Hunter's Mark. Macro:

/petattack

/cast Hunter's Mark

- A button to make your pet follow you (and stop attacking). Macro:

/petfollow

- Possibly a button for some special skills, e.g. Roar of Recovery. Only create a button for skills you want to cast/time yourself. Macro:

/cast Roar of Recovery

- For most pet skills though, just leave them on auto-cast (right-click skill in spellbook).

Concerning pet stances: when you're doing quests you want your pet to be on Defensive. In Agressive he will pull mobs when you don't want him to. And in Passive he won't automatically attack a mob when it attacks you. You use Passive in instances/dungeons because there you want complete control over your pet's attacks. And you use Agressive in PvP because you often don't have time to command your pet to attack someone.

Now about playing a Hunter. Look at the following 2 videos, which explain it very well (you may enjoy the other videos of BigRedKitty). Note that these videos are quite old and some things in the game have changed. But the basic ideas are still valid.

BRK Lowbie-Hunter Training, Part 1

BRK Lowbie-Hunter Training, Part 2

(Note: in the new patch you get a pet already at lvl1, so you don't need to use the stuff BRK shows (strafing/kiting), though it's still useful to learn this at some point. And the stuff he shows about sending in your pet first: at the first few levels you can't do that but when you get to level 10 (I think) you will start controlling your pet).



#2

Yes, the best way is to use your mouse for moving and the keyboard for attacks/spells. Everyone gets overwhelmed at some point by the number of skills you have (and need to be most effective); this is the same for all other classes. Personally I still have the movement keys unchangede (Q-W-E-A-S-D). And I use the keys above it (1-2-3-4-5-6), next to it (R-T-F-G) and under it (Z-X-C-V-B) for the skills I use during a fight.

It takes effort to learn your keybinds. That's why you have 80 levels to practice, and why skills are added gradually.

I use Bartender (action bar add-on) to visualize my keybinds. This means that I have 4 rows of 12 keys below my character that is exactly the same as my keyboard, so it's easy to find keys. But everyone has a different setup - just play around with it and see what you like.

#3

You don't need a melee attack button. When you shoot at a target (with autoshot, Serpent Sting or Arcane Shot) your autoattack will switch on. From that moment if you come close to a mob you will automatically use your melee attack.

Also: don't bother using any special melee attacks except for Wing Clip. Raptor Strike and Mongoose Bite don't work well (cooldown, low damage), so you want to focus on slowing your opponent (Wing Clip) and then getting away from him. When you level you will also get other ways to get at range, such as Shatter Shot (disorient target), Concussive Shot (slow target), Disengage (jump back about 10 yards) and Freezing Trap (freeze your target for 20s).

Feel free to ask more.




Sorry, question #2 and $3 refer to my warrior, I should of made that clearer.|||The answer for number 3 doesn't change much. You can remove the auto attack command from your hotbar and still right click on a target to attack it.|||#2 also doesn't change much. Still move with your mouse and use abilities with your keyboard. And I'd still use the same keys that I mentioned.|||Sory spaced out|||I never used key binds on my warrior whilst levelling. I did try using AWDS for movement and the numbers above them for my main attacks etc, but after 4 years purely using the arrow keys on another game I kept defaulting back to that.

TBH I just used to tank my warrior during quests, stand in front keep an eye on my health and CD's and hit away so using a mouse wasn't a problem.

But saying that I haven't raided or finished the highend quests yet and I'm sure keybinds would be best or certainly help in those multiplayer/multi-mob hard hitting areas.|||Quote:








I never used key binds on my warrior whilst levelling. I did try using AWDS for movement and the numbers above them for my main attacks etc, but after 4 years purely using the arrow keys on another game I kept defaulting back to that.




You can't start using keybinds for your abilities unless you also start using your mouse for movement. That's because you need to be able to use abilities while moving.

I've resisted moving with the mouse for a while and when I tried it felt awkward and my hand hurt. But it doesn't take too long to learn and it's a huge improvement. And absolutely necessary if you ever want to start doing PvP.|||In the end, how you configure your keybindings, movement keys, whatever, is up to you.

We all have our individual preferences that suit our needs and tastes. If you want to click the hotkeys with the mouse, hey, whatever works for you. I wouldn't recommend it, it's not very efficient, but if you can make it work, more power to you.

Maybe you'd find it easier to put all your keybindings on your numpad. Or maybe you can afford one of those crazy gaming mice with an additional 42,000,000,000 buttons on them. WoW's interface is pretty flexible. Find something that fits you the best.

One thing I will say however, is NEVER use the mouse for "click to move". It can cause unwanted face pulls. I think when people here refer to using the mouse to move, they mean holding down both the left and right mouse buttons to run and moving the mouse around to change your direction.|||Quote:








We all have our individual preferences that suit our needs and tastes. If you want to click the hotkeys with the mouse, hey, whatever works for you. I wouldn't recommend it, it's not very efficient, but if you can make it work, more power to you.




I think this is important. We all have different backgrounds when it comes to how we learned to play computer games, and it makes a huge difference in what feels comfortable.

The only real catch with WoW is that mouse turning does respond significantly faster than keyboard turning, so keyboard turning will put you at a disadvantage that there is no way to overcome. (Clicking abilities has some disadvantages, but you can overcome them if you can click fast enough, due to the global cooldown throttling the speed at which you can do stuff.)

So, when it comes to mouse turning, I'd unbind your turn keys on your keyboard, and just get used to it. That's what I had to do, and it started feeling pretty natural in a couple days. As some background, before WoW, I pretty much avoided the mouse whenever I could in games. My general gaming posture was to have my left hand on the home row, and my right hand on the number pad, so it was certainly an adjustment for me.

I do have some RSI issues with my right wrist, so I still minimize what I do with the mouse. (It also means that I can't use the mouse to run by holding down both buttons, it's just too much strain. I use my left had for that.) I used to heal with clique, but that was also too much strain, so I've gone to mouseover macros on keybinds.

I've been using a Razr Naga mouse for a while. When I first got it, I was using it for my combat spells. I never did really like the feel of that. Anyhow, the mouse started acting up, and so I had to go back to my old mouse, and I just moved everything back to stuff I could hit with my left hand on the keyboard. I managed to fix the mouse, but this time, I've bound non-combat functions to it, which has been much nicer on my wrist. (It also means I don't have to take my hand off the mouse or move my left hand from the home row when I want to open my inventory or mount up.)

Again though, that's just what works for me given my past experience and my needs. The most important thing when you are setting stuff up is to think about what conditions you need to accommodate.

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